Abizuil. At most, getting the crew skills to their maximum will give a relative increase of +5 for each skill. 562 skill points for a crew to maximize all of the available skills. War Thunder removed E-100 (15cm) model with no trace. Crew skills are a crucial aspect in Ground battles. In War Thunder update 1. but I've recently started playing tanks seriously and I'm not sure how to split it. All the other guides I found were eith. While 10% isn't insignificant, maxing it is expensive and should eventually be done but maxing reload is the best way to decrease your reload time. There’s no “palpable difference” whatsoever, the difference between both Expert and Ace is so small that it becomes extremely niche in. 200 GE is fairly cheap for how useful an extra vehicle is. This tank is also specialized for long-range combats, like the Tiger H1. Driver -Tank Driving. At top tier and in a lot of french tanks it doesnt really matter as weapon loading speed has no effect on auto loaders, but for tanks like the AVRE, T-34, T-30, KV-2 and whatnot it matters a lot. For ground vehicles: Targeting to 2. Focus on the. Vitality I found to be the most useful skill to level with priority. The maximum distance at which he can detect the enemy. They feel like a… So i was wondering, what would be the most efficient way to spend points on crew skills? I've been told dumping points into their respective skills such as Driving/reloading etc and then on repair speed is the best bet. The T114 looks like it is straight from a science fiction movie, or from a crazy professor's basement. planes are easier to skill for since you dump points into one pilot if you're a fighter, or you know, gunnery for bombers. crew interchangeability. The only skills you really NEED for a fighter are the G Force Tolerance, Stamina, Vitality & Weapon Maintenance skills. #8. but I've recently started playing tanks seriously and I'm not sure how to split it. Crew skills are War Thunder's way of simulating the experience and skill gained by air, ground, and naval crews through combat missions, allowing them to perform/endure tasks more efficiently and effectively as they increase in skill over time. say my noob tier tank has xxx crew and I put points into x but the mid tier tank I upgrade to has x less crew and I've wasted points into some dude who isn't in the. So i was wondering, what would be the most efficient way to spend points on crew skills? I've been told dumping points into their respective skills such as Driving/reloading etc and then on repair speed is the best bet. While it's true that some skills are more important than others, you need a certain amount of overall crew experience in order to get the Expert crew upgrade. About Crews: How many vehicles can a crew be qualified in? I do understand the principle of different skills for different vehicles. but I've recently started playing tanks seriously and I'm not sure how to split it. Crew # Tanks Air Naval. The other skills can come next but these are priorities as these are crucial to your survival. planes are easier to skill for since you dump points into one pilot if you're a fighter, or you know, gunnery for bombers. However ace qualification did also raise your battle rating in the past (not sure if it's still like that). planes are easier to skill for since you dump points into one pilot if you're a fighter, or you know, gunnery for bombers. Tank Loader - Weapon Reloading. ?About 5,000 Ge's for a fresh crew, though since im more than half way there with my germans, it wont cost as much. I think that even my crews at level 70ish only have position specific skills like Driving, Commander, Reload, aim, range finding maxed, with repair and vitality at about level 2-3. 68 votes, 46 comments. first, though gunner, commander, and loader skills are easily the most important. I know is a. planes are easier to skill for since you dump points into one pilot if you're a fighter, or you know, gunnery for bombers. 68 votes, 80 comments. The air crew is 8. And same goes for tanks. 372K subscribers in the Warthunder community. Significantly, no. 3 (AB/RB/SB). Lower caliber weapons will make your crew a little bit more bullet spongy. Better conversion but lower RP totals and it's spread across 3 crews instead of focusing on a targeted crew. pretty much the title. but I've recently started playing tanks seriously and I'm not sure how to split it. Repairing. Crew qualifications are an INCREDIBLY important part of making your vehicle as effective as possible in War Thunder, yet it isn't understood by everyone who. Naval crew skills affect vehicle performance far more than it does with tanks or planes, but every little bit helps. say my noob tier tank has xxx crew and I put points into x but the mid tier tank I upgrade to has x less crew and I've wasted points into some dude who isn't in the tank. Reapair/agility. This is a subreddit for War Thunder, a cross platform vehicular combat MMO developed by Gaijin Entertainment for Microsoft Windows, macOS, Linux, PlayStation 4, PlayStation 5, Xbox One and Xbox Series X|S. #12. 200 GE is fairly cheap for how useful an extra vehicle is. . This is a subreddit for War Thunder, a cross platform vehicular combat MMO…pretty much the title. G-Tolerance - (Max 5620). Would you agree? เข้าสู่ระบบ ร้านค้า. The training cost is 170,000 SL. smittywjmj. Repair time makes the time you have to wait before the vehicle is usable again shorter. . III has a more capable 6-pounder gun as its. The skills are precision, accuracy, g-tolerance, stamina, vitality, etc. While far stronger than its earlier iteration, it also faces much stronger. The Type 1 Chi-He ( 一式中戦車 「チへ」) was a tank designed to streamline the design of the Type 97 Chi-Ha Kai and improve on armour and engine power. First-time tank gamers. 0 (AB/RB) and 4. Higher caliber weapons are usually hard to survive but this skill still comes in handy as it can help you survive a shot from the . Expert crew is double the price of crewing the tank and the same price as purchasing the tank. but I've recently started playing tanks seriously and I'm not sure how to split it. Final step: pat yourself on the back for seal clubbing out classed vehicles and attribute it to your own ‘skill’. Gtol>Keenvision>Stam>Awareness>all others. say my noob tier tank has xxx crew and I put points into x but the mid tier tank I upgrade to has x less crew and I've wasted points into some. Nice nerco btw. Lifespan 2 min. say my noob tier tank has xxx crew and I put points into x but the mid tier tank I upgrade to has x less crew and I've wasted points into some. The T-80U is one of the most upgraded tanks out there, with an insane number of options for both Armor and Armaments, excelling in versatility. Field repair usually is the last since it averages out across whole crew. ago. This plus the "Visibility" rating of your vehicle effects the render-in range for the enemy and vice-versa. You can do something similar with tank crews. JoddaMyNameWasTaken • 2 yr. Another thing is the crew level in repair and the qualification training for crew (gives bonus to all attributes to the crew) Szczochacz. ago. Targeting skill appears to be related to AI-skills of your crew when you're driving your tank in 'general' view/mode (i. #warthundertips #warthunderguide #warthundertricksWant to make YOUR tanks RELOAD FASTER and turn quicker? Got loads of Crew Skill points and don't know where. And the KTs face a lot more HEAT FS & APDS since you always face the US & Brits, while the german and USSR tanks the T29 faces are generally using. Yes, airplanes have Ground Crews = 1 skill bar. Images from Gaijin Entertainment. pretty much the title. Apart from artillery all the crew skills are valuable for all tanks. Then everything else is varying degrees of useful. 0=50. War Thunder ground forces consists of a lot of strategy, including positioning, engagements, spotting enemy's, and choosing appropriate ammo. You can, theres a tab where you can select ground/air/naval skills in that particular crew slot. So +5 when you get both. #7. It was introduced in Update 1. 5=15. I talk in experience because is what happened to me. Thanks for the help!The Stridsvagn 103A is a rank V Swedish medium tank with a battle rating of 8. Turn on improved optics (30% bonus to range) and now they're scoutable. 8. Reload and repair, I guess? I mean, these are my priority crew skills for all tanks anyway Reply yung_pindakaas 11. 69 "Regia Aeronautica". This is an area of War Thunder that's overlooked but will provide a clear advantage to your Pilot / Tank and Boat Crew. but I've recently started playing tanks seriously and I'm not sure how to split it. In other words, you get more than one chance and more than one. I did. Would you agree?That's not exactly how it works. Having 50 vitality on all your dudes will be a life-saver. There's a reason why they are one of the most popular low tier tanks around. the driver and transmission are priority targets here" even AFTER a second tank shows up. Would you agree?Hold forward in a straight line towards enemy spawn, point and click on things on the way. say my noob tier tank has xxx crew and I put points into x but the mid tier tank I upgrade to has x less crew and I've wasted points into some. say my noob tier tank has xxx crew and I put points into x but the mid tier tank I upgrade to has x less crew and I've wasted points into some. Crew qualifications are an INCREDIBLY important part of making your vehicle as effective as possible in War Thunder, yet it isn't understood by everyone who. say my noob tier tank has xxx crew and I put points into x but the mid tier tank I upgrade to has x less crew and I've wasted points into some. ZE4L0T September 28, 2023, 1:51am #1. but I've recently started playing tanks seriously and I'm not sure how to split it. planes are easier to skill for since you dump points into one pilot if you're a fighter, or you know, gunnery for bombers. This is a subreddit for War Thunder, a cross platform vehicular combat MMO developed by Gaijin Entertainment for Microsoft Windows, macOS, Linux, PlayStation 4, PlayStation 5, Xbox One and Xbox Series X|S. Mar 31, 2021 @ 7:27am Originally posted by ShokZ: Hello Guys, im at Br 3. Now I'm giving it another shot, and I must say it's pretty amazing. 50 cal. You just repair as you go, and getting your engine or guns back ASAP is a matter of highest importance. 7. So what do ya'll recommend?Crew Skills Need to Be Removed. So I remade one myself (+. I'm not new, and I know it affects crew replacement time, I want to know by how much, if it affects the speed of getting a new crew from cap, and how it changes with the skill level of each separate crewmember like say my gunner has max agility and is replaced by a 0 level loader vs a max level loader replacing a min level gunner, which is the faster one. But earned points can be spend on any skills you need (so points earned with tanks CAN be spend on pilot's skills, or naval skills). All tanks use all skills. 6. " I am not noticing the skill being put to work. ago. . planes are easier to skill for since you dump points into one pilot if you're a fighter, or you know, gunnery for bombers. Top 3-4 Crew Skills to Focus on with Tank Crews So I am seeing a few people say the following tank crew kills should be focused on. And I believe wargaming has far higher total profits than WT even though their economy is more friendly, so the "gaijin has to make money it's not a charity. The crew is extremely important. War Thunder is a cross-platform military online game for Windows and Linux PC, Mac, PS4, PS5, Xbox One and Xbox Series X|S dedicated to combat aircraft, ground vehicles and naval forces. Each have their own unique skills to help enhance the tank in their role, from driving capabilities, gun laying, and communications. 0 (AB) and 3. It was introduced in Update 1. So i was wondering, what would be the most efficient way to spend points on crew skills? I've been told dumping points into their respective skills such as Driving/reloading etc and then on repair speed is the best bet. i. FishBallGamez • 5 mo. The Ho-Ri Production was introduced in Update 1. pretty much the title. pretty much the title. say my noob tier tank has xxx crew and I put points into x but the mid tier tank I upgrade to has x less crew and I've wasted points into some. say my noob tier tank has xxx crew and I put points into x but the mid tier tank I upgrade to has x less crew and I've wasted points into some. I'm playing soviet MBT tree and now newer tanks have 3 crew members. Focus on the aforementioned crew skill points, but also include cheap skills, that help your playstyle. pretty much the title. but those come late in the tree , so I'd put some points in anyway. And you don't "stop for repairs" in Naval. planes are easier to skill for since you dump points into one pilot if you're a fighter, or you know, gunnery for bombers. If you are on a shaky jittery connection, they may give you more leniency than if you are coming in like. Originally posted by SpiralRazor: IIRC they add +3 and +5 to all skills. Crews never change. 55 "Royal Armour" along with the rest of the initial British Ground Forces Tree. So I remade one myself (+ Comparison with E-100 (12,8cm)pretty much the title. As a general rule, then move on to other modifications like tracks, engine, filter (ETC. You will need to earn/purchase 33,897 'Crew XP Points' through in-game actions or by using the accelerate training option (which costs GE's) AIRCREWS: The cost to max all 5 of the pilot skills is 14,409 points, as. War Thunder > General Discussions > Topic Details [BR1] Vancer2. planes are easier to skill for since you dump points into one pilot if you're a fighter, or you know, gunnery for bombers. say my noob tier tank has xxx crew and I put points into x but the mid tier tank I upgrade to has x less crew and I've wasted points into some. M24 Chaffee is imo the best tier 2 US tank, good mobility, good gund, lots of smoke. This is a subreddit for War Thunder, a cross platform vehicular combat MMO…Some friendly tanks can assist others in repairing to make it faster, and being in a capture zone also increases the repair speed. War Thunder offers many possibilities when it comes to tank ammunition. More and more tanks and SPGs with an automatic loading and. AB and RB will have slightly different requirements, I'm sure and I play AB, at the mo. but I've recently started playing tanks seriously and I'm not sure how to split it. Report post. This game system is entirely optional, which means that both a novice and experienced player in War Thunder can achieve the best results, even when using inexperienced crews. pretty much the title. Crew 4: Light (Attacker for RB) Attacker / DB Attacker / DB. Crew skill, to me, has been a longstanding issue in War Thunder since it’s conception. say my noob tier tank has xxx crew and I put points into x but the mid tier tank I upgrade to has x less crew and I've wasted points into some. This skill also affects the repair time of aircraft that have landed on a friendly airfield during a battle. 5) T-64B. planes are easier to skill for since you dump points into one pilot if you're a fighter, or you know, gunnery for bombers. In tanks with 5 crew the attribution of crew specific skills is self explanatory. Power-to-weight ratio. The first thing you want to max out is the reloading skill on your loader. ) for top tier you'll want to aim to get night vision (Thermals)/apfsds as the main focus, as stock. The only major design requirement was that. 7 (RB/SB). You really need it: +3 bars (30%) to all skills, but they are hidden, only number (+3) show up. Rangefinding -. War Thunder > General Discussions > Topic Details. Games are also a lot shorter and usually less RP gained per match so the net crew skill gain is generally less. pretty much the title. I did these first and it helped me a lot. Upgrading each trait in a crew tab with the earned Crew XP Points would add a 0. . Without the crew training and module unlocks, you can be shooting at an enemies exact range, and straddle targets all day in AB. You will need to earn/purchase 33,897 'Crew XP Points' through in-game actions or by using the accelerate training option (which costs GE's) AIRCREWS: The cost to max all 5 of the pilot skills is 14,409 points, as follows: Keen vision & Awareness: 0. Vitality is the priority at the start, as it enormously increases your survivability, and the others make your tank handling increase, and accuracy increase, and aiming time reduced. The repair rank skill is in the "Ground Crew" tab for aircraft, which I find. So i was wondering, what would be the most efficient way to spend points on crew skills? I've been told dumping points into their respective skills such as Driving/reloading etc and then on repair speed is the best bet. 9 March 2018 Development. Lunovus Jan 16, 2020 @ 10:40am. 3 (RB/SB). Cryptoagility uses averages, so pumping it all into the gunner first won't help as much compared to spreading it out between the gunner, driver, and commander, also don't forget the radio operator also has these skills and can be upgraded to help stats even if he isn't present in the tank's crew. Other important skills include: Vitality(All) -> Improves your crew health. ) for top tier you'll want to aim to get night vision (Thermals)/apfsds as the main focus, as stock. Huh, learn something new every day, still, it's pretty low on the priority list. Usually you want the damage control skills (minus unwatering time, nobody needs that), crew interchangeability and the gunners tab skills for faster reloads and better AI gunners. So i was wondering, what would be the most efficient way to spend points on crew skills? I've been told dumping points into their respective skills such as Driving/reloading etc and then on repair speed is the best bet. Well, I'll tell you why. 53, the entire system of detection and recognition (transmitting markers) has been fully updated. I used to think that rangefinding helped with having an armor. I would imagine that like aircraft skills, crew just take so much damage that double health means nothing. pretty much the title. Driving (It makes your driver less likely to stall the tank) Medium priority. Reloading is also worthwhile but it very quickly gets expensive to level. ago. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. Vitality for all crew, tank driving and the gunner aiming skills are the priority. It was introduced in Update 1. +3 to (nearly) all skills for expert. The most misunderstood and the most powerful crew skill you could ask for in a tank (or jet in ground rb) Reply reply. Repair (Very expensive as sum of all crew) Rangefinding (After a bit of experience you will never use it again) Crew switch (Very expensive as sum for all crew) Top 3-4 Crew Skills to Focus on with Tank Crews. It's two different tanks. In Sim there are no markers above friendly tanks like there is in RB and Arcade (nor enemy tanks), so you line your sites on a tank and hit the range finder and it will tell you if there is an allied tank there. I don't think there is a cap for crew points, i. Here you can learn about the game mechanics and how to use the vehicles in virtual battles. . In arcarde you need for both bombers and fighters reduced reload times and in HB reduced repair times. Crew Skills Need to Be Removed. Armour on the cruiser tanks are at a minimum to keep speed, but will improve as you move down the rank. R. my main crew is 45, then theres a 35, a 23 and a 11. Now the crew skills that I prioritize in is Weapon reloading Leadership Vitality Tank driving I ignore radio operator gunner. kajetus69 • i have an unhealthy obsession over the wiesel • 1 yr. Depends on the tank you are playing, some just can't avoid being killed in one shot, the best advice is to not get hit lol. If you are familiar with World of Tanks, this is much different, where there, your crews are basically locked to vehicles, and to move them requires retraining, plus they lose their previous skills. All tanks that can use night vision will now have NVD by default — you won’t need to research any modification to get initial night vision. The T-80U is a rank VII Soviet medium tank with a battle rating of 11. (note: field repair, vitality, and agility are crew average so don't neglect radio operator skills. The T114 is a premium rank V American light tank with a battle rating of 7. The tank has top-tier specifications and features that are helpful to win more games and defeat more foes. play the wiesel 1a4 and use your cheat gen 3 thermals at 7. Would you agree?Fighter: G resistance and Stamina. Visibility for large objects – houses, rocks, hills – is calculated on the server side. Lower tanks cost nothing for expert crew, so I personally always do it. The goal of tank games is to capture and hold point/s. Would you agree?And if you don’t already I’d highly recommend getting at least 1 extra crew slot. Most Useful Tank Crew Skills? All Ground I've still kind of a novice with tank battles, trying to learn them more. On crew skills, it states in vitality "Health of the crew members as well as speed of their recovery if they are wounded" Does this imply that if they are hit by shrapnel and survive, are they slowly healing? Like it's really strange how they are phrasing that. planes are easier to skill for since you dump points into one pilot if you're a fighter, or you know, gunnery for bombers. early T-34s) from the typical 5-man crew and 3-man turret design. You need to expert and ace the crew in that tank to max it out. Yes. So i was wondering, what would be the most efficient way to spend points on crew skills? I've been told dumping points into their respective skills such as Driving/reloading etc and then on repair speed is the best bet. Win rate 53. Resetting crew-skillpoints, yay or nay? So! I got this Idea yesterday, but in most games where you have a skilltree there is some way you can reset spent points and get them back spendable again. War Thunder. Would you agree?So i was wondering, what would be the most efficient way to spend points on crew skills? I've been told dumping points into their respective skills such as Driving/reloading etc and then on repair speed is the best bet. Would you agree?So i was wondering, what would be the most efficient way to spend points on crew skills? I've been told dumping points into their respective skills such as Driving/reloading etc and then on repair speed is the best bet. Tank leadership (General buff to all skills) low priority. but I've recently started playing tanks seriously and I'm not sure how to split it. planes are easier to skill for since you dump points into one pilot if you're a fighter, or you know, gunnery for bombers. If you're somewhat advanced into the game, understand that not all types of planes prioritize the same skills. pretty much the title. Sure you can always make adjustements based on player preference, but this should be a pretty good start. I'd love to see something similar in War Thunder. 397K subscribers in the Warthunder community. 3 /11. Crew up some air AB bully line ups and zone out for a day or 2 and then spend the points on tanks fast way to level up. ". Agility & repair: Average of the whole crew counts, even if you got no radio operator his agility & repair skills will be calculated into the average. Keen vision is good to level, particularly on the commander. Correct. 6. The Stuarts are very solid tanks. Let me know if you have any questions in the comments below. The current crew system is a blatant cash grab. Description. Upgrade field repairs too, they can cut down repair times and save you in critcal moments, and upgrade the others passively as they ARE important but not as much a. planes are easier to skill for since you dump points into one pilot if you're a fighter, or you know, gunnery for bombers. Panther and panzer series can only take about 2 shells before dying. planes are easier to skill for since you dump points into one pilot if you're a fighter, or you know, gunnery for bombers. One point on keen vision of each crew for starters, this skill only works when the crew member it's looking in the enemy tank direction. say my noob tier tank has xxx crew and I put points into x but the mid tier tank I upgrade to has x less crew and I've wasted points into some. . I do not recommend ‘acing’ tanks with GE — you will ace a crew if you play the tank enough after you ‘elite’ it. So Vitality, Keen Vision, Agility, Field Repair and Leadership affects performance regardless of how many crew members you have (although losing crew members in-game impairs your skills somewhat). 0. say my noob tier tank has xxx crew and I put points into x but the mid tier tank I upgrade to has x less crew and I've wasted points into some. Stamina - goes with G-force, but I don’t rank it as high as G-force. 7K subscribers Subscribe 467 14K views 2 years ago #warthundertips #warthunderguide. If you put a plane into a Level 50 tank slot it will be effectively level zero minus any points you put into the hangar repair skills. Please (anyone) correct me if I am wrong. The T-34 (1941) is the second variant of the T-34 medium tank family. Getting the 30% expert should be the first thing you do when crewing a vehicle, it's part of the SL economy. 399K Members. This is a subreddit for War Thunder, a cross platform vehicular combat MMO developed by Gaijin Entertainment for Microsoft Windows, macOS, Linux, PlayStation 4, PlayStation 5, Xbox One and Xbox Series X|S. That being said, any crew points earned in a particular crew slot can be spent on. Thanks for the help!After that you want to level field repair across your different crew members since it’s a cumulative across driver-radio operator. Is especially useful since Japan features a lot of open-top tanks. ago. Engine power. The BMP-1P was introduced in the late 1970s and featured enhanced anti-tank capabilities, smoke grenade launchers and additional armour. I have several nations with maxed crew skills. Crew 5: Light (Bomber for RB) Bomber Bomber. Field repair, reloading and leadership (increases all other skills by a small amount) are the most useful, and agility (decreases the amount of time needed for a crew member to change his seat) and driving skill (increases the gear switching speed) can be helpful in some situations as well. Bomber need vitality for its pilot and gunner. GIJoe597 Mar 5, 2020 @ 10:47pm. The problem is way more often than not, your tanks interiors are nuked by APHE/BC shells or completely wiped by a cone of molten shrapnel from a HEAT/FS round. There will be a training fee when you change the old vehicle with the new one, but the crew skill will not change. While the streamlining of the design featured welded armour instead of riveted armour, a 5th crew member and slightly more armour, the final design only weighed 1. To max every air and ground skill of one crew you'll need 102349 exp, which means ~6x17500 exp = 6x1000 GE. And invest on a expert crew. However, there is a third option: a balanced distribution. Can any veteran player give me a few advices about how to build my crew for Ground Forces? Thanks a lot. I want 30. Vitality, agility, range finding (if you can't look at a target in your scope and automatically know the ranging), radio. Best thing is to take your time, try not to get into too big of a hurry & don’t sweat the small stuff(it. When your crew spots a tank or plane it shows up as a little red arrow at the edge of your screen. but I've recently started playing tanks seriously and I'm not sure how to split it. Sure, the spotting skills aren't all too high priority, but difference in reloading, targeting, driving, repair and agility and vitality, artillery. So i was wondering, what would be the most efficient way to spend points on crew skills? I've been told dumping points into their respective skills such as Driving/reloading etc and then on repair speed is the best bet. I don't like how crew skills are made for tanks at the moment. #11. Not only does your reload increase after your loader dies in this game, but the reload also starts over. RB and SB 1 519 hp. It depends on what type of tanks you intend to use on that crew. planes are easier to skill for since you dump points into one pilot if you're a fighter, or you know, gunnery for bombers. say my noob tier tank has xxx crew and I put points into x but the mid tier tank I upgrade to has x less crew and I've wasted points into some. As the original model of the Churchill infantry tank, it has the substantial frontal armour able to withstand enemy shells. • 8 mo. Best places to target are the middle side of the hull or the lower side of the turret. 50% of the crew is obtained via playing (XP) or paying. pretty much the title. Field repair, reloading and leadership (increases all other skills by a small amount) are the most useful, and agility (decreases the amount of time needed for a crew member to. The tiger porsche chassis was chosen to be the basis of the ferdinand tank destroyed. So to train your crew simply navigate to your vehicle list and right-click the crew slot then click 'Crew' (1 in the screenshot below). but I've recently started playing tanks seriously and I'm not sure how to split it. In AB, it's especially effective for snap-shoots when you're driving a T-34 or T-50 - preferrably at full speed and aiming at a stationary target: just point 'somewhere in direction. planes are easier to skill for since you dump points into one pilot if you're a fighter, or you know, gunnery for bombers. To reach the minimum crew level for those I also spent points on gunners for fighter crews, as long as they only cost up to 3 XP each. For tanks, the arty skills are an easy 10 levels that cost nothing to train, while the last 2 levels gained from the repair skill will single handedly take you hours of grinding to get. but I've recently started playing tanks seriously and I'm not sure how to split it. Bomber need vitality for its pilot and gunner. For aircraft: Pilot G tolerance and stamina, weapon maintenance. Bombers want points in defensive armament, but don't care about. Forums;I was just reading that Radio communication skill speeds up the speed at which allied players (teammates) are Identified in sim mode. The game is based around combined arms battles on air, land, and sea with vehicles from the Great War to today. Some skills are really expensive some not so much, you could have a lv30 crew with very important skills trained and a lv50 one with nothing useful on it. So i was wondering, what would be the most efficient way to spend points on crew skills? I've been told dumping points into their respective skills such as Driving/reloading etc and then on repair speed is the best bet. Other important skills include: Vitality(All) -> Improves your crew health. but I've recently started playing tanks seriously and I'm not sure how to split it. planes are easier to skill for since you dump points into one pilot if you're a fighter, or you know, gunnery for bombers. but I've recently started playing tanks seriously and I'm not sure how to split it. Never starve them. vitality can help sometimes, but certainly giving them targeting, reload, leadership, repair, driving and possibly keen sight (usefull sometimes) are all good. but I've recently started playing tanks seriously and I'm not sure how to split it. say my noob tier tank has xxx crew and I put points into x but the mid tier tank I upgrade to has x less crew and I've wasted points into some. You can also gain an additional crew for each nation by participating in our referral system. planes are easier to skill for since you dump points into one pilot if you're a fighter, or you know, gunnery for bombers. Before I say what crew skill I prioritize in is the gamemode that I play important to mention? I've played both AB and RB and I prefer AB much more than RB. Tanks are not rendered for you when they are behind hard cover to prevent wall. 2. So i was wondering, what would be the most efficient way to spend points on crew skills? I've been told dumping points into their respective skills such as Driving/reloading etc and then on repair speed is the best bet.